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Vitality System

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According to the server description, Vitality System has been improved.

Vitality System the bonus recovery of points in the town or offline out of the game is increased in such a way that the player gets a level of Vitality close to the maximum level.
* Required time 16-20 hours. The additional maximum bonus experience is 100%, players with a small game session receive additional benefits.
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The character while stay in a peaceful zone (town) or offline, receives a standard number of points for the Nth amount of time (minutes).
Difference: The number of points received is increased by 3 times compared to the standard value. Example was 4 points per unit of time, now 12.
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When a character is continuously in a peaceful zone or offline, it is additionally awarded points for a certain period of time, namely:

  • 8 hours → 7000 points, which is approximately equal to level 2 - 45%;
  • 11 hours → +3000 total 10k points), which is approximately equal to level 2 - 81%;
  • 15 hours → +3000 (total 13k points), which is approximately equal to level 3 - 0%;
  • 16 hours → +3000 (total 16k points), which is approximately equal to level 3 - 75%.

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